Unicessing
0.16T
Unicessing is an asset for writing a code like 'Processing' in Unity.
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継承メンバを含む Unicessing.UShape の全メンバ一覧です。
addChild(UShape shape) (定義場所: Unicessing.UShape) | Unicessing.UShape | |
beginShape(VertexType type=VertexType.LINE_STRIP) (定義場所: Unicessing.UShape) | Unicessing.UShape | |
CloseType 列挙名 (定義場所: Unicessing.UShape) | Unicessing.UShape | |
createBox(float w, float h, float d) (定義場所: Unicessing.UShape) | Unicessing.UShape | |
createEllipse(float x, float y, float w, float h) (定義場所: Unicessing.UShape) | Unicessing.UShape | |
createLine(float x1, float y1, float z1, float x2, float y2, float z2) (定義場所: Unicessing.UShape) | Unicessing.UShape | |
createPoint(float x, float y, float z) (定義場所: Unicessing.UShape) | Unicessing.UShape | |
createQuad(float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4, bool isClockwise=true) (定義場所: Unicessing.UShape) | Unicessing.UShape | |
createRect(float x, float y, float w, float h) (定義場所: Unicessing.UShape) | Unicessing.UShape | |
createSphere(float w, float h, float d, int ures=30, int vres=30) (定義場所: Unicessing.UShape) | Unicessing.UShape | |
curveDivision (定義場所: Unicessing.UShape) | Unicessing.UShape | |
curveVertex(float x, float y, float z=0.0f) (定義場所: Unicessing.UShape) | Unicessing.UShape | |
curveVertex(Vector3 pos) (定義場所: Unicessing.UShape) | Unicessing.UShape | |
disableStyle() (定義場所: Unicessing.UShape) | Unicessing.UShape | |
draw(Matrix4x4 matrix, Color col, Texture tex, int layer, Camera camera) (定義場所: Unicessing.UShape) | Unicessing.UShape | |
draw(Matrix4x4 matrix, Camera camera) (定義場所: Unicessing.UShape) | Unicessing.UShape | |
drawNow(Matrix4x4 matrix, Color col) (定義場所: Unicessing.UShape) | Unicessing.UShape | |
enableStyle() (定義場所: Unicessing.UShape) | Unicessing.UShape | |
endShape(int closeType) (定義場所: Unicessing.UShape) | Unicessing.UShape | |
endShape(CloseType closeType=CloseType.NONE) (定義場所: Unicessing.UShape) | Unicessing.UShape | |
endShapeClose() (定義場所: Unicessing.UShape) | Unicessing.UShape | |
fill() (定義場所: Unicessing.UShape) | Unicessing.UShape | |
fill(float gray, float alpha=255) (定義場所: Unicessing.UShape) | Unicessing.UShape | |
fill(float r, float g, float b, float a=255) (定義場所: Unicessing.UShape) | Unicessing.UShape | |
fill(Color col) (定義場所: Unicessing.UShape) | Unicessing.UShape | |
is2DShape (定義場所: Unicessing.UShape) | Unicessing.UShape | |
isClockwise (定義場所: Unicessing.UShape) | Unicessing.UShape | |
isFillShape (定義場所: Unicessing.UShape) | Unicessing.UShape | |
lights() (定義場所: Unicessing.UShape) | Unicessing.UShape | |
noFill() (定義場所: Unicessing.UShape) | Unicessing.UShape | |
noLights() (定義場所: Unicessing.UShape) | Unicessing.UShape | |
noStroke() (定義場所: Unicessing.UShape) | Unicessing.UShape | |
nowColor (定義場所: Unicessing.UShape) | Unicessing.UShape | |
recalc(Mesh mesh, bool isUpdateNormal=true) (定義場所: Unicessing.UShape) | Unicessing.UShape | |
removeChild(UShape shape) (定義場所: Unicessing.UShape) | Unicessing.UShape | |
removeChild(int index) (定義場所: Unicessing.UShape) | Unicessing.UShape | |
saveAssetDB(Mesh mesh) (定義場所: Unicessing.UShape) | Unicessing.UShape | |
ShapeKind 列挙名 (定義場所: Unicessing.UShape) | Unicessing.UShape | |
stroke() (定義場所: Unicessing.UShape) | Unicessing.UShape | |
stroke(float gray, float alpha=255) (定義場所: Unicessing.UShape) | Unicessing.UShape | |
stroke(float r, float g, float b, float a=255) (定義場所: Unicessing.UShape) | Unicessing.UShape | |
stroke(Color col) (定義場所: Unicessing.UShape) | Unicessing.UShape | |
style (定義場所: Unicessing.UShape) | Unicessing.UShape | |
UShape(UGraphics g) (定義場所: Unicessing.UShape) | Unicessing.UShape | |
vertex(float x, float y, float z=0.0f) (定義場所: Unicessing.UShape) | Unicessing.UShape | |
vertex(float x, float y, float u, float v) (定義場所: Unicessing.UShape) | Unicessing.UShape | |
vertex(float x, float y, float z, float u, float v) (定義場所: Unicessing.UShape) | Unicessing.UShape | |
vertex(Vector3 pos) (定義場所: Unicessing.UShape) | Unicessing.UShape | |
vertex(Vector3 pos, Vector2 uv) (定義場所: Unicessing.UShape) | Unicessing.UShape | |
vertexCount (定義場所: Unicessing.UShape) | Unicessing.UShape | |
VertexType 列挙名 (定義場所: Unicessing.UShape) | Unicessing.UShape |